Hello
I made some Benchmark comparisons with my Video card under WinME and Linux,
here are the resulst:
Perhaps using the new tdfx driver branch 3.1, DRI inbuild Mesa 3.5 and Kernel 2.4
could be a little
bit faster.
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Linux vs. WindowsME Quake3Arena Demo Benchmarks:
================================================
How To Benchmark:
Start Quake3 Arena Demo
Open console
(to open console with a German keyboard layout press "right
shift" + "`" -> the key next to ß )
and insert the following commands:
> timedemo 1 <return>
> demo demo001.dm3
after that go back to console and read the values.
then enter
> timedemo 1 <return>
> demo demo002.dm3
Computer:
Athlon 500 MHz
128 MB SDRAM 100 MHz
3Dfx Voodoo 3 2000 PCI
ASUS K7M Mainboard
Terratec EWS64XL Soundcard
Linux Slackware 7.1
XFree 4.0.2
CVS-DRI TDFX drivers (tdfx branch 3.0) -> from end of March
DRI-XFree inbuild Mesa3d was 3.4
Kernel 2.2.18
WindowsME
3dFX Driver from 2 November 2000 = (11/02/2000)
(22bit Postfilter is turned on in WinME !)
Percent Rate is: (fpsLinux*100)/fpsWin = Linux Value
Windows Percent Value is allways set to 100 %
================================================
Normal Detail Benchmark:
640*480 frames sec fps %
------------------------------------------------
Demo001:
Linux 1346 26,3 51,2 87,52 %
WindowsME 1346 23,0 58,5 100,00 %
------------------------------------------------
Demo002:
Linux 1399 28,0 49,9 85,89 %
WindowsME 1399 24,1 58,1 100,00 %
Normal Detail changed to 1024*786 resolution:
frames sec fps %
------------------------------------------------
Demo001:
Linux 1346 43,5 31,2 80,00 %
WindowsME 1346 34,5 39,0 100,00 %
------------------------------------------------
Demo002:
Linux 1399 46,6 30,0 73,17 %
WindowsME 1399 34,1 41,0 100,00 %
================================================
################################################
================================================
Custom Detail Benchmark:
-> Settings are nearly similar to highest Quality
Benchmark Seeting!
Video:
GL Ext = On
color depth = 16 bit
Fullscreen
lightmap
Geometrie Detail = High
texture Detail= Max
texture Quality= 16 bit
texture Filter= Bilinear
Sound:
Sound = High
A3d= off
Game Options:
Simple items= off
Walls = on
Brass = on
Light = on
Target = on
Sky = on
Sync = off
Modds = off
Overly = off
________
640*480:
frames sec fps %
------------------------------------------------
Demo001:
Linux 1346 42,5 31,7 55,91 %
WindowsME 1346 23,8 56,7 100,00 %
------------------------------------------------
Demo002:
Linux 1399 81,6 17,1 30,87 %
WindowsME 1399 25,3 55,4 100,00 %
================================================
_________
1024*768:
frames sec fps %
------------------------------------------------
Demo001:
Linux 1346 59,2 22,7 61,85 %
WindowsME 1346 36,7 36,7 100,00 %
------------------------------------------------
Demo002:
Linux 1399 93,7 14,9 39,11 %
WindowsME 1399 36,7 38,1 100,00 %
=================================================
End of Benchmarking
=================================================
The Linux drivers are not very fast compard to their
windows counterpart.
I hope that will change some day.
Best Regards
Oliver C.
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