Pontus Hedman wrote:
> 
> > Either submit the patch here if it's small enough, or submit
> > to patches on the DRI sourceforge page.
> 
> Ok; it's a trivial one-liner to r128ConvertTexture32bpp.
> See below.
> 
> It's probably more of a workaround than a fix
> (the image passed in from r128UploadSubImage()
> had dimensions but no Data for some reason),
> but it beats having X lock up, and descent3
> runs fine with this fix.
> 
> Index: r128_tex.c
> ===================================================================
> RCS file: /cvsroot/dri/xc/xc/lib/GL/mesa/src/drv/r128/r128_tex.c,v
> retrieving revision 1.20
> diff -r1.20 r128_tex.c
> 703c703
> <    if ( !image )
> ---
> >    if ( !image || !image->Data)
> 

This looks reasonable.  I'll apply it to the trunk.  This code
has changed quite a bit in the 3.5 driver but I think it might
be applicable there too.

-Brian

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