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On Thursday 18 October 2001 14:50, Michael Zayats wrote:
>
> Do you know whether 2D textures might be used as a surface to draw video
> on? Is DMA path of memory -> texture implemented in i810 driver? (4.1.0)
>
> what do you think of this path at all?
>

well, look at mplayer 

i do patch vo_gl2 (video out gl version2), 
and there is a first draw vo_gl also.

well - for either DRI + r128 i had no problems with that,
nor with nvidia's glx.

but some said there are .. BGR related problems ..

well, just give it a try:http://mplayer.dev.hu/homepage/dload.html

... the same technique is used in xmame.xgl too ;-)

sven
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