"Carsten Haitzler (The Rasterman)" wrote: > > On Sun, 11 Nov 2001 15:17:15 -0800 strobe anarkhos <[EMAIL PROTECTED]> babbled > profusely: > > > Has anybody seen a project or code which renders X11 graphics using OpenGL > > calls? > > evas. > (canvas library - can use X11, software rendering or opengl - stubs for xrender > support - but missing functionality in xrender hasnt made me continuw with the > stubs)
I'm not sure this is addressing the poster's intent. I think there are two was of interpreting his request: 1) A widget/canvas/etc layer that targets OpenGL (as opposed to X) and 2) An Xserver that renders to an opengl hardware abstraction Evas fits (1) well. (2) is an interesting project, but I haven't heard of anyone attempting such a thing. Probably the only useful platform for such a beast would be windows or maybe darwin (everyone else has an X server already, or else they don't have opengl). People have put work into X servers layered or mingled with windows, so darwin is perhaps the only platform that could benefit from (2). Probably easier to write an X server ddx that targets the darwin 2d apis and works in a similar way to the existing X-on-win32 products. Keith _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel