On Sun, 14 Oct 2001, Keith Whitwell wrote:

> 
> >
> > Are you sure ? I am asking because there are newer cards with 64megs of
> > RAM and they way AGP was marketed is to allow to extend the amount of
> > offscreen memory..
> 
> The agp aperture is implemented on the motherboard, nothing to do with which 
> video card you plug in.  Some newer chipsets apparently can do an agp apeture 

What I meant is that if the card has 64 megs on it and the aperture is
only 64 megs then chopping off 1-2 megs of aperture space is somewhat
expensive - isn't it ?

                                Vladimir Dergachev

> greater than 64meg, but that used to be the standard.  Using agp for texture 
> memory or framebuffer isn't so common these days as the cards (as you say) 
> have lots of memory.  However, you really want to use agp memory for things 
> like texture uploads/vertex data/ring buffers/other communications with the 
> card.  DMA in other words...
> 
> Keith
> 
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