On Tue, Oct 02, 2001 at 03:40:18PM -0700, David S. Miller wrote:
>> Actually I think there is a "golden middle way" and ID actually showed it
>> too.  Release binary games and when some time passes and they see no money
>> in engine licenses and maintaining the patches is too costly, release it
>> under GPL (see quake1).
> Sure, if people don't mind getting a Linux version until several years
> later.
This is actually a different topic. Q3 was available about the same time on
all platforms BTW.

> I thought this conversation was about Loki releasing Linux versions
> of current generation games.
I thought the conversation was about why and which games and cards to buy? My
opinion is to buy ATI cards because they have the best support for open source
developers and to buy Loki games because they do a good job and also make neat
open-source stuff (e.g. SDL) as by-products.
 
By not supporting Loki you are deminishing the chance anyone will ever sell
any Linux games, old or new. I think that it isn't such a big problem for
an enthusiastic Linux developer to do a little more support than to write
programs and docs :-).

BTW you are apparently cc-ing emails to "[EMAIL PROTECTED]"
(missing "t").

Bye,

Peter Surda (Shurdeek) <[EMAIL PROTECTED]>, ICQ 10236103, +436505122023

--
               Dudes! May the Open Source be with you.

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