Vladimir Dergachev wrote:
> 
> Would anyone know what was wrong with support for Radeon third texture
> unit ?

The problem is that Mesa 3.4 only supported two texture units (there were
some bitfields that didn't have room for more bits).  In Mesa 3.5 and
later the limit is eight.  It shouldn't be hard to enable the third unit
on the mesa-4-0 branch.

-Brian

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