Vladimir Dergachev wrote: > > Would anyone know what was wrong with support for Radeon third texture > unit ?
The problem is that Mesa 3.4 only supported two texture units (there were some bitfields that didn't have room for more bits). In Mesa 3.5 and later the limit is eight. It shouldn't be hard to enable the third unit on the mesa-4-0 branch. -Brian _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel