On r128_tex.c the 't' debug output statement on r128AllocTexObj shouldn't be there and has no meaning.
static r128TexObjPtr r128AllocTexObj( struct gl_texture_object *texObj ) { r128TexObjPtr t; if ( R128_DEBUG & DEBUG_VERBOSE_API ) { fprintf( stderr, __FUNCTION__"( %p, %p )\n", texObj, t ); } t = (r128TexObjPtr) CALLOC_STRUCT( r128_tex_obj ); if (!t) return NULL; Instead it should be: fprintf( stderr, __FUNCTION__"( %p )\n", texObj); If there is no objections and if nobody else does it before I'll commit this myself. Regards, José Fonseca _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel