On Wed, Apr 03, 2002 at 01:28:46PM +0200, Timothee Besset wrote:
> Not sure if that's related, but Q3 shaders don't do any bump mapping.
> 
> TTimo

Hrm..ok, so then it's not the bumpmaps that are missing. :)  In any case,
the walls look perfectly smooth, and they didn't used to.  I'll send a
picture out to the list, if there is demand.

> At 16:43 02/04/2002 -0800, you wrote:
> >I'm using the Radeon TCL CVS from this morning, and q3tourney4 is not
> >rendering properly.  It looks like the bumpmaps are not being used.  I'm
> >using Q3A v1.31.
> >
> >Also, when the head of Stripe is displayed in the upper right, the texture
> >rolls (like it's lost vertical hold).

-- 
Tell that to the Marines!

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