On Wed, Apr 03, 2002 at 01:28:46PM +0200, Timothee Besset wrote: > Not sure if that's related, but Q3 shaders don't do any bump mapping. > > TTimo
Hrm..ok, so then it's not the bumpmaps that are missing. :) In any case, the walls look perfectly smooth, and they didn't used to. I'll send a picture out to the list, if there is demand. > At 16:43 02/04/2002 -0800, you wrote: > >I'm using the Radeon TCL CVS from this morning, and q3tourney4 is not > >rendering properly. It looks like the bumpmaps are not being used. I'm > >using Q3A v1.31. > > > >Also, when the head of Stripe is displayed in the upper right, the texture > >rolls (like it's lost vertical hold). -- Tell that to the Marines! _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel