On Sat, Apr 06, 2002 at 09:42:36AM -0700, Brian Paul wrote: > Ian Romanick wrote: > > > > Also, I just noticed that when Maya starts up it logs the following message > > in its "script editor" windows. It repeats four times. > > > > // Warning: Unable to get OpenGL visual with a depth buffer, trying without // > > > > What would be the easiest way for me to figure out exactly what type of > > visual it is trying to get? > > Modify glXChooseVisual() to print the attribute tokens/values as the list > is parsed. It would be interesting to know what it's looking for. > > > > This may not be important because it only > > happens when I run w/a 16-bpp display.
The issue is that Maya is requesting at least 23-bits of Z-buffer. In 16-bit mode, we only have 16-bits of Z-buffer, so it can't find a visual. On the Radeon, is depth bpp == color bpp a hardware limitation or just the way the drivers were done? In other news, I tried (using CVS as of the morning of 4/9) running in 1152x864 and "maximizing" the Maya (so that it would fit) and running in Maya's expected 1280x1024. In both cases, I hit the following assertion: radeon_vtxfmt.c863: radeonFlushVertices: Assertion `vb.installed' failed. #0 0x432b4a01 in __kill () from /lib/i686/libc.so.6 #1 0x432b47da in raise (sig=6) at ../sysdeps/posix/raise.c:27 #2 0x432b5f82 in abort () at ../sysdeps/generic/abort.c:88 #3 0x432ae120 in __assert_fail () at assert.c:74 #4 0x466c5a02 in radeonFlushVertices (ctx=0x89fb070, flags=2) at radeon_vtxfmt.c:863 #5 0x466c3a9e in VFMT_FALLBACK_OUTSIDE_BEGIN_END ( caller=0x466db7cb "radeonNewList") at radeon_vtxfmt.c:335 #6 0x4658f227 in _mesa_NewList (list=514, mode=4864) at dlist.c:4765 #7 0x430b94e9 in DRI_glXUseXFont (font=25167761, first=0, count=256, listbase=513) at xfont.c:343 I can try to provide any other info that might be helpful. Just let me know what is needed. -- Tell that to the Marines! _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel