On Sat, Apr 06, 2002 at 09:42:36AM -0700, Brian Paul wrote:
> Ian Romanick wrote:
> > 
> > Also, I just noticed that when Maya starts up it logs the following message
> > in its "script editor" windows.  It repeats four times.
> > 
> > // Warning: Unable to get OpenGL visual with a depth buffer, trying without //
> > 
> > What would be the easiest way for me to figure out exactly what type of
> > visual it is trying to get?
> 
> Modify glXChooseVisual() to print the attribute tokens/values as the list
> is parsed.  It would be interesting to know what it's looking for.
> 
> 
> >  This may not be important because it only
> > happens when I run w/a 16-bpp display.

The issue is that Maya is requesting at least 23-bits of Z-buffer.  In
16-bit mode, we only have 16-bits of Z-buffer, so it can't find a visual.
On the Radeon, is depth bpp == color bpp a hardware limitation or just the
way the drivers were done?

In other news, I tried (using CVS as of the morning of 4/9) running in
1152x864 and "maximizing" the Maya (so that it would fit) and running in
Maya's expected 1280x1024.  In both cases, I hit the following assertion:

radeon_vtxfmt.c863: radeonFlushVertices: Assertion `vb.installed' failed.

#0  0x432b4a01 in __kill () from /lib/i686/libc.so.6
#1  0x432b47da in raise (sig=6) at ../sysdeps/posix/raise.c:27
#2  0x432b5f82 in abort () at ../sysdeps/generic/abort.c:88
#3  0x432ae120 in __assert_fail () at assert.c:74
#4  0x466c5a02 in radeonFlushVertices (ctx=0x89fb070, flags=2)
    at radeon_vtxfmt.c:863
#5  0x466c3a9e in VFMT_FALLBACK_OUTSIDE_BEGIN_END (
    caller=0x466db7cb "radeonNewList") at radeon_vtxfmt.c:335
#6  0x4658f227 in _mesa_NewList (list=514, mode=4864) at dlist.c:4765
#7  0x430b94e9 in DRI_glXUseXFont (font=25167761, first=0, count=256,
    listbase=513) at xfont.c:343

I can try to provide any other info that might be helpful.  Just let me know
what is needed.

-- 
Tell that to the Marines!

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