Hi I dont know if its 'normal', but Quake3 seems to use about 50% CPU time (framesync on) whilst running, with another 50% spent in the kernel.
any ideas why ? _______________________________________________________________ Have big pipes? SourceForge.net is looking for download mirrors. We supply the hardware. You get the recognition. Email Us: [EMAIL PROTECTED] _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel