Jacek Rosik wrote:
> Hi.
> 
> I've recently compiled new code with tcl-branch merged. I've encountered 
> problem when rendering into front buffer and having double-buffered 
> visual. It seems that glDrawBuffer must be called ech time after 
> radeonUpdatePageFlipping or the app starts rendering into back buffer.
> 
> My guess is that we have to check which buffer we are rendering into not 
> only what type of visual do we have in radeonUpdatePageFlipping 
> radeon_lock.c: line 61. Unfrotunately at this point my knowledge is not 
> enough to do properly it by myself but I'am learnig.

Yes, you're right.  Have a look at the other places where drawOffset is set - 
I think we get it right there & you can copy the logic.

Keith


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