Jacek Rosik wrote: > Hi. > > I've recently compiled new code with tcl-branch merged. I've encountered > problem when rendering into front buffer and having double-buffered > visual. It seems that glDrawBuffer must be called ech time after > radeonUpdatePageFlipping or the app starts rendering into back buffer. > > My guess is that we have to check which buffer we are rendering into not > only what type of visual do we have in radeonUpdatePageFlipping > radeon_lock.c: line 61. Unfrotunately at this point my knowledge is not > enough to do properly it by myself but I'am learnig.
Yes, you're right. Have a look at the other places where drawOffset is set - I think we get it right there & you can copy the logic. Keith _______________________________________________________________ Sponsored by: ThinkGeek at http://www.ThinkGeek.com/ _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel