Where would this problem most likely reside in the code?  Any guesses?
Eg., file/function areas?  I can go playing around in there if someone
have some vague idea what the problem might be...

-J

On Fri, Jul 05, 2002 at 08:15:26AM +0100, Keith Whitwell wrote:
> Elladan wrote:
> >Yes.  I'm seeing the same thing on my Radeon 7500.  See screenshots
> >here:
> >
> >http://www.eskimo.com/~elladan/tux
> >
> >(Or in the bug report I filed on the dri project page...)
> >
> >I'm also seeing generally horrible problems with tuxracer whenever it
> >uses multiple textures on the same polygon, as far as I can tell.
> >
> >There seemed to be a few other bugs in the database on multitexture
> >problems, too...
> 
> It's to do with multipass rendering, I think, rather than the texture code 
> specifically.
> 
> The same problem gives you the 'shimmery' ice patches.  The mesa gloss demo 
> shows similar artifacts.
> 
> Keith
> 
> 
> 
> 
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