Leif Delgass wrote: > On Mon, 8 Jul 2002, Brian Paul wrote: >> >>The driver should assume the second case. swrast->Driver.SetReadBuffer() >>will get called for the first case, as needed. > > I missed this comment before. If we assume the second case, we'd change > the ReadBuffer (mmesa->readOffset in the driver) whenever > ctx->Driver.SetDrawBuffer() is called, right? And you're saying that > swrast->Driver.SetReadBuffer() will be called to change to the real > ReadBuffer for glReadPixels, right? Would Mesa then call > ctx->Driver.SetDrawBuffer() again to set the state back to ReadBuffer = > DrawBuffer for software rendering?
Yes. -Brian ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Oh, it's good to be a geek. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel