Howzit?

> what is hyper-z? a proprietary texture-compression function of the r200?
> well, as you expected, performance is exactly the same after the 
> checkout as before

HyperZ has 3 components:
Hierarchical Z
Discards hidden pixels instead of sending them to be rendered.

Z-Compression
Performs lossless compression on the Z co-ordinates.

Fast Z-Clear
Uses a fast method of clearing the Z buffer.

Texture compression is something else, ie S3TC or FXTC

The Radeon (R100) supports S3TC.
 
Liam
----
it depends


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