Hey guys, I'm trying to look into the artifacts I am getting on screen with my Radeon Mobility 9000/M9. What I have is a 1/2" band on the left hand side about 1/2" from the edge. It is not a fixed color, it is a rendering of somewhere else on the scene, or some sort of different depth. It happens in all games, RTCW, half life, etc.. Is their a known solution, or could you tell me where the best place to look is? I am running a DRI-cvs from about a week ago with some changes I made to enable detection of the M9 as a R200, kernel 2.4.20rc1 with the bleeding-edge r200 module from maybe 2 nights ago.
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