Hi, I came across the mesa pipeline a couple of times now, reading the mesa sources. It struck me that all the pipeline stages are actually executed sequentially. Does anyone who is more involved think it would be worthwile to process several vertex buffers at a time in parallel pipeline stages by having each stage in its own thread? I realize that only drivers/cards without hardware TCL would benefit from this (or fallback cases where TCL doesn't work).
Thoughts? In case this is considered useful I'm volunteering to make this a small project of mine. Regards, Felix __\|/__ ___ ___ ___ __Tschüß_______\_6 6_/___/__ \___/__ \___/___\___You can do anything,___ _____Felix_______\Ä/\ \_____\ \_____\ \______U___just not everything____ [EMAIL PROTECTED] >o<__/ \___/ \___/ at the same time! ------------------------------------------------------- This SF.net email is sponsored by: Get the new Palm Tungsten T handheld. Power & Color in a compact size! http://ads.sourceforge.net/cgi-bin/redirect.pl?palm0002en _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel