There has been a problem with DRI CVS trunk with Radeon r200 for some
time w.r.t restarting the graphics engines of various games. I don't
know if this is also the case for other chipsets but suspect that it is
not, otherwise it would have been fixed?
In quake3 based games, vid_restart causes the apparant loss of all
textures. The same symptom occurs within Chromium BSU when the
resolution is adjusted. Other games also exibit the same behaviour.
This has previously been reported by Garry Reisky <[EMAIL PROTECTED]>
in message Mesa 4.1 branch on 08/11/02.
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