Thanks Brian.  BTW, does anyone know of a good archive for dmx-devel? 
the one on sourceforge doesn't work 9 times out of 10.  I tried to add
the list to mail-archive.com but even subscribing seems to be broken at
the moment.

Alex

--- Brian Paul <[EMAIL PROTECTED]> wrote:
> 
> I just answered your questions on the DMX list.  Let's keep the
> discussion 
> there (or at least cc the DMX list) so that people on the DMX list
> don't miss out.
> 
> DMX, GLXProxy and Chromium really don't have anything to do with the
> DRI in 
> particular.
> 
> -Brian
> 
> 
> Alex Deucher wrote:
> > I saw this posted on the dmx-devel (dmx.sf.net) ML today.  Is
> anyone
> > familiar with the GLX proxy work?  does it work with the DRI? 
> Could
> > this be a solution for HW accelerated indirect rendering?  what's
> teh
> > status of GLX Proxy and DMX?  I'm very interested in it; also in
> > conjunction with DMX.
> > 
> > Thanks,
> > 
> > Alex
> > 
> > ------------------------------
> > 
> >  Brian,
> >           I think you asked some questions about how GLX proxy
> >  works, I was assuming this was in regard to Cr integration
> >  work.  BTW: we now have the Ok to discuss the GLX Proxy work
> >  on the list, so for the uninitiated:
> >  
> >  GLXProxy is an X11 extension specifically for DMX.  It provides
> >  basic fan-out (and some "fan-in") of the GLX stream to DMX
> >  backside X11 servers with true GLX extensions.  It will allow
> >  unmodified OpenGL apps to render into DMX windows via GLX
> >  (obviously with some performance hits).  It does not do any
> >  higher level steam interpretation or optimized protocol
> >  transport, like WireGL/Chromium.  The code for this extension
> >  has been provided by Guy Zadickario @ sgi (thanks Guy!) and
> >  is currently being integrated into the DMX core.  There are
> >  a few gaps in GLX proxy's coverage of OpenGL, but it is fairly
> >  complete, including even glReadPixels().
> >  
> >  A key feature of this work is that DMX will be able to
> >  advertise the "GLX" extension.  A number of apps do not
> >  use the GLX function for this and instead query the X11
> >  server directly.  So, I think the addition of GLX proxy
> >  should fit nicely into the Cr implementation. At a high
> >  level, if Cr is intercepting OpenGL, GLX proxy gets
> >  entirely bypassed, except that an application looking
> >  for GLX in the X11 extension strings, finds one (GLX
> >  Proxy).
> >  
> >  Brian, did you have any specific questions on this?
> >  Kevin or I might be able to answer them...
> >  
> >  Thanks.
> >  
> >  rjf.
> >  
> >  Randall Frank                           | Email:  [EMAIL PROTECTED]
> >  Lawrence Livermore National Laboratory  | Office: B451 R2039
> >  P.O. Box 808, Mailstop:L-561            | Voice:  (925) 423-9399
> >  Livermore, CA 94550                     | Fax:    (925) 423-8704
> >  
> > 
> > 


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