On Sun, 26 Jan 2003, qqq wrote:

> > I have the same problems
> > I use the dri trunk Xfree86 4.2.99 radeon 1.8.0
> > games too.
> > > I was using XFree in versions 4.2, 4.2.1, cvs and from DRI, the effect
> > is the same.
> Maybe it is a chipset related problem, I have VIA Apollo pro, and what about you?

I've similar problems with the Radeon Mobility M6 LY 16MB in a i180 chipset,
on two different installations, one gcc-3.2, one gcc-3.2.1, both XF 4.2.99.3

I've walls in armagetron which flicker between normal and 100% transparent.

gltron works as normal unless I set shadow type to stencil, then floor
flashes in a halted (crash) scene beteen normal texture and a grey floor
with strange shadows on it and I can change the flickering by only moving
the camera with the mouse, so this should not be a game problem I think.

Also flickering is racer, the road flashed terribly between grey and the
road and also the tree textures a little.

If I can do something more than sending this and the lines from the
log file below, please let me know.
Bernd

Linux agpgart interface v0.99 (c) Jeff Hartmann
agpgart: Maximum main memory to use for agp memory: 203M
agpgart: Detected Intel i845 chipset
agpgart: AGP aperture is 256M @ 0xe0000000
[drm] Module unloaded
[drm] AGP 0.99 aperture @ 0xe0000000 256MB
[drm] Initialized radeon 1.7.0 20020828 on minor 0
(--) PCI:*(1:0:0) ATI Technologies Inc Radeon Mobility M6 LY rev 0, Mem @ 
0xd8000000/27, 0xd0100000/16, I/O @ 0x3000/8
(WW) RADEON(0): Restoring MEM_CNTL (00000000), setting to 00002d08
(WW) RADEON(0): Restoring CONFIG_MEMSIZE (01000000), setting to 01000000
(--) RADEON(0): Chipset: "ATI Radeon Mobility M6 LY (AGP)" (ChipID = 0x4c59)
(--) RADEON(0): Linear framebuffer at 0xd8000000
(--) RADEON(0): MMIO registers at 0xd0100000
(--) RADEON(0): VideoRAM: 16384 kByte (64-bit DDR SDRAM)
(II) RADEON(0): CloneDisplay option not set -- defaulting to auto-detect
(II) RADEON(0): Primary Display == Type 2
(II) RADEON(0): Panel ID string: 1024x768
(II) RADEON(0): Panel Size from BIOS: 1024x768
(II) RADEON(0): PLL parameters: rf=2700 rd=60 min=12000 max=35000; xclk=14400
(II) RADEON(0): Validating modes on Primary head (DDCType: 0) ---------
(II) RADEON(0): Total number of valid DDC mode(s) found: 0
(II) RADEON(0): Valid mode using on-chip RMX: 1024x768
(II) RADEON(0): Total number of valid FP mode(s) found: 1
(**) RADEON(0): Disabling page flipping
(!!) RADEON(0): For information on using the multimedia capabilities
 of this adapter, please see http://gatos.sf.net.
(II) do I need RAC?  No, I don't.
(==) RADEON(0): Write-combining range (0xd8000000,0x1000000)
(WW) RADEON(0): Cannot read colourmap from VGA.  Will restore with default
drmOpenDevice: minor is 0
drmOpenDevice: node name is /dev/dri/card0
drmOpenDevice: open result is 6, (OK)
drmOpenDevice: minor is 0
drmOpenDevice: node name is /dev/dri/card0
drmOpenDevice: open result is 6, (OK)
drmOpenDevice: minor is 0
drmOpenDevice: node name is /dev/dri/card0
drmOpenDevice: open result is 6, (OK)
drmGetBusid returned ''
(II) RADEON(0): [drm] created "radeon" driver at busid "PCI:1:0:0"
(II) RADEON(0): [drm] added 8192 byte SAREA at 0xd18d9000
(II) RADEON(0): [drm] mapped SAREA 0xd18d9000 to 0x40014000
(II) RADEON(0): [drm] framebuffer handle = 0xd8000000
(II) RADEON(0): [drm] added 1 reserved context for kernel
(II) RADEON(0): [agp] Mode 0x1f000201 [AGP 0x8086/0x1a30; Card 0x1002/0x4c59]
(II) RADEON(0): [agp] 8192 kB allocated with handle 0xd18dc000
(II) RADEON(0): [agp] ring handle = 0xe0000000
(II) RADEON(0): [agp] Ring mapped at 0x41264000
(II) RADEON(0): [agp] ring read ptr handle = 0xe0101000
(II) RADEON(0): [agp] Ring read ptr mapped at 0x40016000
(II) RADEON(0): [agp] vertex/indirect buffers handle = 0xe0102000
(II) RADEON(0): [agp] Vertex/indirect buffers mapped at 0x41365000
(II) RADEON(0): [agp] AGP texture map handle = 0xe0302000
(II) RADEON(0): [agp] AGP Texture map mapped at 0x41565000
(II) RADEON(0): [drm] register handle = 0xd0100000
(II) RADEON(0): [dri] Visual configs initialized
(II) RADEON(0): CP in BM mode
(II) RADEON(0): Using 8 MB AGP aperture
(II) RADEON(0): Using 1 MB for the ring buffer
(II) RADEON(0): Using 2 MB for vertex/indirect buffers
(II) RADEON(0): Using 5 MB for AGP textures
(II) RADEON(0): Memory manager initialized to (0,0) (1024,8191)
(II) RADEON(0): Reserved area from (0,768) to (1024,770)
(II) RADEON(0): Largest offscreen area available: 1024 x 7421
(II) RADEON(0): Will use back buffer at offset 0x480000
(II) RADEON(0): Will use depth buffer at offset 0x600000
(II) RADEON(0): Will use 8704 kb for textures at offset 0x780000
(II) RADEON(0): [drm] installed DRM signal handler
(II) RADEON(0): [DRI] installation complete
(II) RADEON(0): [drm] Added 32 65536 byte vertex/indirect buffers
(II) RADEON(0): [drm] Mapped 32 vertex/indirect buffers
(II) RADEON(0): [drm] dma control initialized, using IRQ 10
(II) RADEON(0): [drm] Initialized kernel agp heap manager, 5111808



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