On Sun, 26 Jan 2003, qqq wrote: > > I have the same problems > > I use the dri trunk Xfree86 4.2.99 radeon 1.8.0 > > games too. > > > I was using XFree in versions 4.2, 4.2.1, cvs and from DRI, the effect > > is the same. > Maybe it is a chipset related problem, I have VIA Apollo pro, and what about you?
I've similar problems with the Radeon Mobility M6 LY 16MB in a i180 chipset, on two different installations, one gcc-3.2, one gcc-3.2.1, both XF 4.2.99.3 I've walls in armagetron which flicker between normal and 100% transparent. gltron works as normal unless I set shadow type to stencil, then floor flashes in a halted (crash) scene beteen normal texture and a grey floor with strange shadows on it and I can change the flickering by only moving the camera with the mouse, so this should not be a game problem I think. Also flickering is racer, the road flashed terribly between grey and the road and also the tree textures a little. If I can do something more than sending this and the lines from the log file below, please let me know. Bernd Linux agpgart interface v0.99 (c) Jeff Hartmann agpgart: Maximum main memory to use for agp memory: 203M agpgart: Detected Intel i845 chipset agpgart: AGP aperture is 256M @ 0xe0000000 [drm] Module unloaded [drm] AGP 0.99 aperture @ 0xe0000000 256MB [drm] Initialized radeon 1.7.0 20020828 on minor 0 (--) PCI:*(1:0:0) ATI Technologies Inc Radeon Mobility M6 LY rev 0, Mem @ 0xd8000000/27, 0xd0100000/16, I/O @ 0x3000/8 (WW) RADEON(0): Restoring MEM_CNTL (00000000), setting to 00002d08 (WW) RADEON(0): Restoring CONFIG_MEMSIZE (01000000), setting to 01000000 (--) RADEON(0): Chipset: "ATI Radeon Mobility M6 LY (AGP)" (ChipID = 0x4c59) (--) RADEON(0): Linear framebuffer at 0xd8000000 (--) RADEON(0): MMIO registers at 0xd0100000 (--) RADEON(0): VideoRAM: 16384 kByte (64-bit DDR SDRAM) (II) RADEON(0): CloneDisplay option not set -- defaulting to auto-detect (II) RADEON(0): Primary Display == Type 2 (II) RADEON(0): Panel ID string: 1024x768 (II) RADEON(0): Panel Size from BIOS: 1024x768 (II) RADEON(0): PLL parameters: rf=2700 rd=60 min=12000 max=35000; xclk=14400 (II) RADEON(0): Validating modes on Primary head (DDCType: 0) --------- (II) RADEON(0): Total number of valid DDC mode(s) found: 0 (II) RADEON(0): Valid mode using on-chip RMX: 1024x768 (II) RADEON(0): Total number of valid FP mode(s) found: 1 (**) RADEON(0): Disabling page flipping (!!) RADEON(0): For information on using the multimedia capabilities of this adapter, please see http://gatos.sf.net. (II) do I need RAC? No, I don't. (==) RADEON(0): Write-combining range (0xd8000000,0x1000000) (WW) RADEON(0): Cannot read colourmap from VGA. Will restore with default drmOpenDevice: minor is 0 drmOpenDevice: node name is /dev/dri/card0 drmOpenDevice: open result is 6, (OK) drmOpenDevice: minor is 0 drmOpenDevice: node name is /dev/dri/card0 drmOpenDevice: open result is 6, (OK) drmOpenDevice: minor is 0 drmOpenDevice: node name is /dev/dri/card0 drmOpenDevice: open result is 6, (OK) drmGetBusid returned '' (II) RADEON(0): [drm] created "radeon" driver at busid "PCI:1:0:0" (II) RADEON(0): [drm] added 8192 byte SAREA at 0xd18d9000 (II) RADEON(0): [drm] mapped SAREA 0xd18d9000 to 0x40014000 (II) RADEON(0): [drm] framebuffer handle = 0xd8000000 (II) RADEON(0): [drm] added 1 reserved context for kernel (II) RADEON(0): [agp] Mode 0x1f000201 [AGP 0x8086/0x1a30; Card 0x1002/0x4c59] (II) RADEON(0): [agp] 8192 kB allocated with handle 0xd18dc000 (II) RADEON(0): [agp] ring handle = 0xe0000000 (II) RADEON(0): [agp] Ring mapped at 0x41264000 (II) RADEON(0): [agp] ring read ptr handle = 0xe0101000 (II) RADEON(0): [agp] Ring read ptr mapped at 0x40016000 (II) RADEON(0): [agp] vertex/indirect buffers handle = 0xe0102000 (II) RADEON(0): [agp] Vertex/indirect buffers mapped at 0x41365000 (II) RADEON(0): [agp] AGP texture map handle = 0xe0302000 (II) RADEON(0): [agp] AGP Texture map mapped at 0x41565000 (II) RADEON(0): [drm] register handle = 0xd0100000 (II) RADEON(0): [dri] Visual configs initialized (II) RADEON(0): CP in BM mode (II) RADEON(0): Using 8 MB AGP aperture (II) RADEON(0): Using 1 MB for the ring buffer (II) RADEON(0): Using 2 MB for vertex/indirect buffers (II) RADEON(0): Using 5 MB for AGP textures (II) RADEON(0): Memory manager initialized to (0,0) (1024,8191) (II) RADEON(0): Reserved area from (0,768) to (1024,770) (II) RADEON(0): Largest offscreen area available: 1024 x 7421 (II) RADEON(0): Will use back buffer at offset 0x480000 (II) RADEON(0): Will use depth buffer at offset 0x600000 (II) RADEON(0): Will use 8704 kb for textures at offset 0x780000 (II) RADEON(0): [drm] installed DRM signal handler (II) RADEON(0): [DRI] installation complete (II) RADEON(0): [drm] Added 32 65536 byte vertex/indirect buffers (II) RADEON(0): [drm] Mapped 32 vertex/indirect buffers (II) RADEON(0): [drm] dma control initialized, using IRQ 10 (II) RADEON(0): [drm] Initialized kernel agp heap manager, 5111808 ------------------------------------------------------- This SF.NET email is sponsored by: SourceForge Enterprise Edition + IBM + LinuxWorld = Something 2 See! http://www.vasoftware.com _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel