Felix K?hling <[EMAIL PROTECTED]> wrote: > No idea, just a comment. This reminded me of the famous X hangs when > flightgear exits. Recently I read in some posts on the plib-users > mailing list that flightgear is multi-threaded, too. The situation is > somewhat different, though. There is only one context and AFAIK only one > thread uses OpenGL. [...]
Right, because Curt Olson obviously knows _very_ well about OpenGL not being thread safe, he almost _prays_ avoiding multiple threads in one rendering context ;-) Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -------------------------------------------------------------------------- ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel