On x86_64 (probably any 64bit arch also, but I haven't tested
ia64 or alpha yet), tuxracer experiences texture corruption on
ice patches and the sides of some hills.  This is occurs on the
very first race, so it's not hard to reproduce.  AS you're 
gliding along, the grey patch approaches and flickers terribly, 
but the portions that are white snow seem to work fine.

This is using XFree86 4.3.0 on a Radeon 7500 under a 64bit kernel 
with 64bit X.  Everything is stable (doesn't crash), just the 
graphic glitches described above.

Just wondering if anyone else experiences this on 64bit archs 
with tuxracer to help determine if it might be a bug in the game, 
or a bug on the X side of things.




-- 
Mike A. Harris     ftp://people.redhat.com/mharris
OS Systems Engineer - XFree86 maintainer - Red Hat



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