otherside wrote:
is there a way to do that ?
just open a screen (monitor) and then write to it.
i try to write a little library which opens the screen so you can draw some polygons to it.
will DRI help me to do it ?

Tom,


OpenGL needs to be bound to some type of drawing surface (see glx, wgl and agl for examples). What are you trying to draw on?

--
                               /\
         Jens Owen            /  \/\ _
  [EMAIL PROTECTED]  /    \ \ \   Steamboat Springs, Colorado



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