Am Montag, 28. Juli 2003 12:48 schrieb Michel Dänzer:
> On Mon, 2003-07-28 at 09:28, Dieter Nützel wrote:
> > gcc
> > -I/tmp/INSTALL/SOURCE/dri-trunk/HEAD/xc/programs/Xserver/hw/xfree86/os-su
> >pport/linux/dr m/kernel -D__KERNEL__
> > -I/usr/src/linux-2.4.22-pre5-rl/include -Wall -Wstrict-prototypes
> > -Wno-trigraphs -O -fno-strict-aliasing -fno-common -pipe
> > -mpreferred-stack-boundary=2 -mcpu=k6 -mpreferred-stack-boundary=2
> > -malign-functions=4 -fschedule-insns2 -fexpensive-optimizatio
> > ns -DMODULE -DMODVERSIONS -include
> > /usr/src/linux-2.4.22-pre5-rl/include/linux/modversions.h  -nostdinc
> > -iwithprefix include -DKBUILD_BASENAME=i830_irq  -c -o i830_irq.o
> > i830_irq.c i830_irq.c: In function `i830_dma_service':
> > i830_irq.c:41: `device' undeclared (first use in this function)
> > i830_irq.c:41: (Each undeclared identifier is reported only once
> > i830_irq.c:41: for each function it appears in.)
>
> The attached patch should fix this and also incorporates the cleanup
> suggested by Linus.

Thanks!

> Feedback appreciated.

Here it comes:

Some progress with Glaze-v3.2.
The wrong colored triangle (-strips) are now translucent ;-)
Images are available.

VTK:
Some regression for TimeRender/Timerender2 was ~167/127 fps.

VTK/bin> ./TimeRenderer
Wall Time = 0.837155
FrameRate = 143.343
VTK/bin> ./TimeRenderer
Wall Time = 0.84743
FrameRate = 141.605
VTK/bin> ./TimeRenderer
Wall Time = 0.840522
FrameRate = 142.768

VTK/bin> ./TimeRenderer2
Wall Time = 1.04052
FrameRate = 115.327
TriRate = 9.22613e+06
VTK/bin> ./TimeRenderer2
Wall Time = 1.02017
FrameRate = 117.628
TriRate = 9.41022e+06
VTK/bin> ./TimeRenderer2
Wall Time = 1.02481
FrameRate = 117.095
TriRate = 9.36761e+06


ParallelIso/PipelineParallelism/TaskParallelism/TaskParallelismWithPorts and 
the like _wrong_ (no) triangle colors (nothing changed).

TaskParallelism (stereo windows) crash (hang) when I resize one of the 
windows. Very slow.


UT:
Do not anylonger slow down so much during flyby demo (when entering the hall 
and the hero arise.  Going down to ~31 fps (Avg ~81 fps)


Q3A:
After Ian's contex patch/fixes quake3-smp doesn't work anylonger.
Empty black window, no CPU cycles were burnt.


Clestia:
Triangle (-strips) flickering during 'Follow Earth [Earth]' in the left below 
part of our planet.

Regards,
        Dieter



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