Am Montag, 28. Juli 2003 12:48 schrieb Michel Dänzer: > On Mon, 2003-07-28 at 09:28, Dieter Nützel wrote: > > gcc > > -I/tmp/INSTALL/SOURCE/dri-trunk/HEAD/xc/programs/Xserver/hw/xfree86/os-su > >pport/linux/dr m/kernel -D__KERNEL__ > > -I/usr/src/linux-2.4.22-pre5-rl/include -Wall -Wstrict-prototypes > > -Wno-trigraphs -O -fno-strict-aliasing -fno-common -pipe > > -mpreferred-stack-boundary=2 -mcpu=k6 -mpreferred-stack-boundary=2 > > -malign-functions=4 -fschedule-insns2 -fexpensive-optimizatio > > ns -DMODULE -DMODVERSIONS -include > > /usr/src/linux-2.4.22-pre5-rl/include/linux/modversions.h -nostdinc > > -iwithprefix include -DKBUILD_BASENAME=i830_irq -c -o i830_irq.o > > i830_irq.c i830_irq.c: In function `i830_dma_service': > > i830_irq.c:41: `device' undeclared (first use in this function) > > i830_irq.c:41: (Each undeclared identifier is reported only once > > i830_irq.c:41: for each function it appears in.) > > The attached patch should fix this and also incorporates the cleanup > suggested by Linus.
Thanks! > Feedback appreciated. Here it comes: Some progress with Glaze-v3.2. The wrong colored triangle (-strips) are now translucent ;-) Images are available. VTK: Some regression for TimeRender/Timerender2 was ~167/127 fps. VTK/bin> ./TimeRenderer Wall Time = 0.837155 FrameRate = 143.343 VTK/bin> ./TimeRenderer Wall Time = 0.84743 FrameRate = 141.605 VTK/bin> ./TimeRenderer Wall Time = 0.840522 FrameRate = 142.768 VTK/bin> ./TimeRenderer2 Wall Time = 1.04052 FrameRate = 115.327 TriRate = 9.22613e+06 VTK/bin> ./TimeRenderer2 Wall Time = 1.02017 FrameRate = 117.628 TriRate = 9.41022e+06 VTK/bin> ./TimeRenderer2 Wall Time = 1.02481 FrameRate = 117.095 TriRate = 9.36761e+06 ParallelIso/PipelineParallelism/TaskParallelism/TaskParallelismWithPorts and the like _wrong_ (no) triangle colors (nothing changed). TaskParallelism (stereo windows) crash (hang) when I resize one of the windows. Very slow. UT: Do not anylonger slow down so much during flyby demo (when entering the hall and the hero arise. Going down to ~31 fps (Avg ~81 fps) Q3A: After Ian's contex patch/fixes quake3-smp doesn't work anylonger. Empty black window, no CPU cycles were burnt. Clestia: Triangle (-strips) flickering during 'Follow Earth [Earth]' in the left below part of our planet. Regards, Dieter ------------------------------------------------------- This SF.Net email sponsored by: Free pre-built ASP.NET sites including Data Reports, E-commerce, Portals, and Forums are available now. Download today and enter to win an XBOX or Visual Studio .NET. http://aspnet.click-url.com/go/psa00100003ave/direct;at.aspnet_072303_01/01 _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel