Alan Cox wrote:

Sort of being: if you use NoAccel for the 2D and providing you run
"glxgears" with none of the window obscured. I'm still trying to get my
head around the span code and why it doesn't want to call my
SetReadBuffer function. Hopefully with that resolved it'll run the
screensavers too.

First of all, I'd like to thank you for taking the initiative to tackle this. I know you're a busy guy, so it means something when you take time to work on a lowly video driver. :)


I would like to make one request, though. When you're working on this area of the driver could you please make sure that the driver will work if the read buffer and the write buffer are different. With the exception of the MGA driver, pretty much all of the DRI drivers are broken in this respect. That is one of the requirements for being able to enable GLX_SGI_make_current_read (which is part of the GLX 1.3 spec) in a driver. Of course, that should be secondary to just making the darn thing work. :)




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