On Thu, Sep 25, 2003 at 01:24:21PM -0400, Malcolm Mallardi wrote: > Second concern. With any build of the drivers, certain applications > and games when in hardware accellerated mode will not display the mouse > cursor. Two games that readily come to mind are Unreal Tournament and > Soldier of Fortune. Could this be an SDL bug rather than a bug with > the matrox drivers? I suspect it's a matrox issue, as I've seen those > games work with other video card drivers just fine. I am also unsure > at this time how to get more information on this bug.
I doubt it's an SDL bug because I think that most games render their own mouse cursor. I've seen this bug with freespace2 under XFree86. It works fine under DirectFB. A quick glance at the freespace2 code suggests that it renders the cursor with OpenGL. > Third concern. Using XFree86 4.3.0 I have been unable to use any of > the mga driver builds more recent than 09/12/2003, due to the fact that > from the 13th on, X dumps me out with an ABI minor version number > mismatch error. The XFree86 merge was finished around that time. Maybe this breakage is intentional? -- Ville Syrjälä [EMAIL PROTECTED] http://www.sci.fi/~syrjala/ ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel