this is a patent issue:

http://dri.sourceforge.net/cgi-bin/moin.cgi/S3TC

--- Csan <[EMAIL PROTECTED]> wrote:
> Hello all,
> 
> I've been wondering whether DXTC/S3TC will be implemented in the DRI
> (Radeon)
> drivers. I got an ATI Radeon Mobility M9 Lf (AGP).
> I haven't been able to find any info in this topic on the DRI Wiki.
> 
> # ut2003_demo
> Xlib:  extension "XiG-SUNDRY-NONSTANDARD" missing on display ":0.0".
> OpenGL renderer relies on DXTC/S3TC support.
> 
> History: 
> 
> Exiting due to error
> 
> # glxinfo 
> name of display: :0.0
> display: :0  screen: 0
> direct rendering: Yes
> server glx vendor string: SGI
> server glx version string: 1.2
> server glx extensions:
>     GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
>     GLX_EXT_import_context, GLX_SGI_make_current_read,
> GLX_SGIS_multisample
> client glx vendor string: SGI
> client glx version string: 1.2
> client glx extensions:
>     GLX_EXT_visual_info, GLX_EXT_visual_rating,
> GLX_EXT_import_context, 
>      GLX_NV_vertex_array_range, GLX_MESA_agp_offset
> GLX extensions:
>     GLX_EXT_visual_info, GLX_EXT_visual_rating,
> GLX_EXT_import_context
> OpenGL vendor string: Tungsten Graphics, Inc.
> OpenGL renderer string: Mesa DRI R200 20020827 AGP 4x x86/MMX TCL
> OpenGL version string: 1.2 Mesa 4.0.4
> OpenGL extensions:
>     GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_texture_env_add, 
>     GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, 
>     GL_ARB_transpose_matrix, GL_EXT_abgr, GL_EXT_bgra,
> GL_EXT_blend_color, 
>     GL_EXT_blend_logic_op, GL_EXT_blend_minmax,
> GL_EXT_blend_subtract, 
>     GL_EXT_clip_volume_hint, GL_EXT_convolution,
> GL_EXT_compiled_vertex_array, 
>     GL_EXT_histogram, GL_EXT_packed_pixels, GL_EXT_polygon_offset, 
>     GL_EXT_rescale_normal, GL_EXT_secondary_color,
> GL_EXT_stencil_wrap, 
>     GL_EXT_texture3D, GL_EXT_texture_env_add,
> GL_EXT_texture_env_combine, 
>     GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, 
>     GL_EXT_texture_object, GL_EXT_texture_lod_bias,
> GL_EXT_vertex_array, 
>     GL_IBM_rasterpos_clip, GL_MESA_pack_invert,
> GL_MESA_ycbcr_texture, 
>     GL_MESA_window_pos, GL_NV_texgen_reflection,
> GL_NV_texture_rectangle, 
>     GL_SGI_color_matrix, GL_SGI_color_table
> glu version: 1.3
> glu extensions:
>     GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
> 
>    visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
>  id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
>
----------------------------------------------------------------------
> 0x23 16 tc  0 16  0 r  .  .  5  6  5  0  0 16  0  0  0  0  0  0 0
> None
> 0x24 16 tc  0 16  0 r  .  .  5  6  5  0  0 16  8  0  0  0  0  0 0
> None
> 0x25 16 tc  0 16  0 r  .  .  5  6  5  0  0 16  0 16 16 16  0  0 0
> Slow
> 0x26 16 tc  0 16  0 r  .  .  5  6  5  0  0 16  8 16 16 16  0  0 0
> Slow
> 0x27 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  0  0  0  0  0  0 0
> None
> 0x28 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  8  0  0  0  0  0 0
> None
> 0x29 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  0 16 16 16  0  0 0
> Slow
> 0x2a 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  8 16 16 16  0  0 0
> Slow
> 0x2b 16 dc  0 16  0 r  .  .  5  6  5  0  0 16  0  0  0  0  0  0 0
> None
> 0x2c 16 dc  0 16  0 r  .  .  5  6  5  0  0 16  8  0  0  0  0  0 0
> None
> 0x2d 16 dc  0 16  0 r  .  .  5  6  5  0  0 16  0 16 16 16  0  0 0
> Slow
> 0x2e 16 dc  0 16  0 r  .  .  5  6  5  0  0 16  8 16 16 16  0  0 0
> Slow
> 0x2f 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  0  0  0  0  0  0 0
> None
> 0x30 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  8  0  0  0  0  0 0
> None
> 0x31 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  0 16 16 16  0  0 0
> Slow
> 0x32 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  8 16 16 16  0  0 0
> Slow
> 
> Could any of you share some info on this with me/us?
> Thanks a lot.
> 
> Regs,
> 


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