On Sun, 19 Oct 2003 14:32:40 +0200
Michel Dänzer <[EMAIL PROTECTED]> wrote:

> On Sun, 2003-10-19 at 13:34, Felix Kühling wrote:
> > 
> > I've been messing around with dithering in 16bpp mode. The current
> > setting looks like random noise dithering that is different in every
> > frame and introduces a slightly annoying flickering. I found out that
> > the RADEON_SCALE_DITHER_ENABLE bit (radeon_regs.h) changes this to a
> > static pattern dithering that looks the same in every frame. The name of
> > the bit doesn't really suggest this meaning. Could someone with hardware
> > docs confirm this please?
> 
> Here's what the docs I have say about...
> 
> ROUND_ENABLE: Enable rounding instead of dithering to reduce from 24-bit
>               pixels. If both dithering and rounding are disabled,
>               truncation will be used.
>               0=Disabled, 1=Enabled 
> 
> SCALE_DITHER: Dither algorithm
>               0=X error diffusion, 1=2D dither with table lookup 
> 
> DITHER_INIT:  Enable resetting of the dither error (used for X error
>               diffusion dither) back to 0 at the start of each line
>               0=Use current error, 1=Reset at start of line
> 
> 
> > Does it work the same on r100 and r200?
> 
> Seems so.
> 
> 
> Hope this helps.

Thanks. BTW, I saw something similar in r128reg.h. I'm going to
implement this in all 3 drivers then.

Bye,
  Felix

------------    __\|/__    ___     ___       -------------------------
 Felix       ___\_e -_/___/ __\___/ __\_____   You can do anything,
   Kühling  (_____\Ä/____/ /_____/ /________)  just not everything
 [EMAIL PROTECTED]       \___/   \___/   U        at the same time.


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