On Sun, Oct 19, 2003 at 04:43:21PM +0200, Felix Kühling wrote: > Hi, > > the attached patch adds a texture color depth option to the r128 and mga > drivers. I'm not 100% sure if these cards can handle 32bpt textures on > 16bit mode. Could someone test this on the respective hardware please.
mga can handle it. But I don't really like the fact that the driver forces the texture bpp even when the app specified a sized internalFormat. This breaks the texture quality option in quake3 at least. I think this option should only affect the non-sized internalFormats and maybe we should add a FORCE_BPT option in case someone want's to go against the app's wishes? -- Ville Syrjälä [EMAIL PROTECTED] http://www.sci.fi/~syrjala/ ------------------------------------------------------- This SF.net email sponsored by: Enterprise Linux Forum Conference & Expo The Event For Linux Datacenter Solutions & Strategies in The Enterprise Linux in the Boardroom; in the Front Office; & in the Server Room http://www.enterpriselinuxforum.com _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel