On Thu, 2004-01-01 at 20:07, MichaelM wrote: > I tried installing the new ati binary drivers, and every game, except Enemy > Territory hard locks on start-up. I can, however, alt-ctrl-backspace back to > the console, so it's not the end of the world.
Nor is it a hard lock. :) Can you also log in remotely and kill the game? What about glxgears, does it also lock up? Can you close the window? ... > I initially though it was an issue with the ati drivers, but when I reverted > to the DRI drivers, exactly the same thing happened. > It used to work, but I can't figure out what I may have done that will cause > this to happen. I'm using kernel 2.4.23-rc3(or 2), the CVS version of XFree86 > 4.4, and mandrake 9.1. This setup did work at one stage, but now, it doesn't. > The only thing I can think of was my attempt to upgrade to the 2.6 kernel, > which resulted in upgrading the module utilities. The 2.6 kernel didn't work, > but my old kernel still worked fine. Is it possible that the new module utils > case the modules to load somewhat differently? I think it's rather unlikely that this would cause the symptoms you describe. It sounds like the 3D driver hangs. Please provide the output of LIBGL_DEBUG=verbose glxinfo and the relevant parts of the X server log and kernel output. -- Earthling Michel DÃnzer | Debian (powerpc), X and DRI developer Software libre enthusiast | http://svcs.affero.net/rm.php?r=daenzer ------------------------------------------------------- This SF.net email is sponsored by: IBM Linux Tutorials. Become an expert in LINUX or just sharpen your skills. Sign up for IBM's Free Linux Tutorials. Learn everything from the bash shell to sys admin. Click now! http://ads.osdn.com/?ad_id=1278&alloc_id=3371&op=click -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel