On Gwe, 2004-01-02 at 16:11, Michel DÃnzer wrote:
> On Fri, 2004-01-02 at 03:20, Alex Deucher wrote: 
> MergedFB seems to be the clearly better overall approach than
> traditional Xinerama to me...

Its simple but its a lot less flexible. I'm not entirely sure the VIA
approach is the entire needed story either. For multihead the GL client
library really needs to create multiple mesa contexts and render
appropriately on each frame buffer - but thats a huge task

Status update:
   Some noise that looks like a depth buffer problem
   Tuxracer initial screen still brown not pale blue

otherwise seems to be sorted.




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