On Sat, 2004-03-06 at 15:21, Michel Dänzer wrote:
> On Sat, 2004-03-06 at 15:21, Sérgio Monteiro Basto wrote:
> > On Sat, 2004-03-06 at 11:46, Michel Dänzer wrote:
> > > You need to get a stack trace with gdb or at least catchsegv.
> > Is this a stack trace ?
> 
> [...]
> 
> > Program received signal SIGFPE, Arithmetic exception.
> > [Switching to Thread 16384 (LWP 28125)]
> > 0x4075d064 in _mesa_test_os_sse_exception_support () from
> > /usr/X11R6/lib/modules/dri/savage_dri.so
> 
> Look at the function name: that exception is expected in the course of
> SSE support detection. Do
> 
> continue
> 
> and when you get to the actual crash do

Well, gdb continue hangs my laptop, but I try dgb foobillar >& log.txt
and I got this results.

thanks 
-- 
Sérgio M. B.
GNU gdb Red Hat Linux (5.3.90-0.20030710.41rh)
Copyright 2003 Free Software Foundation, Inc.
GDB is free software, covered by the GNU General Public License, and you are
welcome to change it and/or distribute copies of it under certain conditions.
Type "show copying" to see the conditions.
There is absolutely no warranty for GDB.  Type "show warranty" for details.
This GDB was configured as "i386-redhat-linux-gnu"...Using host libthread_db library 
"/lib/libthread_db.so.1".

(gdb) run
Starting program: /usr/local/bin/foobillard 
[Thread debugging using libthread_db enabled]
[New Thread 16384 (LWP 3404)]
usage: foobillard [--option [<arg>]]
  options:
--player1 <arg>
     arg=ai|human set player1 ai/human
--player2 <arg>
     arg=ai|human set player2 ai/human
--p1 <arg>
     arg=ai|human set player1 ai/human
--p2 <arg>
     arg=ai|human set player2 ai/human
--name1 <arg>
     set name of player1
--name2 <arg>
     set name of player2
--8ball 
     8ball pool game
--9ball 
     9ball pool game
--carambol 
     carambol billard game
--snooker 
     snooker billard game
--tablecolor <arg>
     table color in C-style hex notation <0xrrggbb>
--edgecolor <arg>
     edge color in C-style hex notation <0xrrggbb>
--framecolor <arg>
     frame color in C-style hex notation <0xrrggbb>
--chromeblue 
     blue table with chrome edges
--goldgreen 
     green table with gold edges
--goldred 
     red table with gold edges
--blackwhite 
     balck table with white frame
--blackbeige 
     beige table with balck metal
--tablesize <arg>
     table size (length) in foot (default=7.0)
--lensflare 
     turn on lensfare
--nolensflare 
     turn off lensfare
--poslight 
     use positional light
--dirlight 
     use directional light
--ai1err <arg>
     to err is artificial (player1 error 0..1)
--ai2err <arg>
     to err is artificial (player2 error 0..1)
--balldetail <arg>
     set ball detail l[ow] m[edium] h[igh] or v[eryhigh]
--rgstereo 
     start in stereo mode (red-green(cyan))
--rgaim <arg>
     arg=left|right|middle for aiming eye position
--hostaddr <arg>
     arg=IP-address for TCP/IP connection
--portnum <arg>
     arg=port# for TCP/IP connection
--geometry <arg>
     <width>x<height> window geometry
--fullscreen 
     play in fullscreen mode
--freemove <arg>
     arg=on|off free move in external view mode
--cuberef <arg>
     arg=on|off rendered cubemep reflections
--cuberes <arg>
     arg=<texture size for cuberef> (must be power of 2)
--bumpref <arg>
     arg=on|off bumpmap reflections of edges
--bumpwood <arg>
     arg=on|off bumpmap of wood covers
--balltraces <arg>
     arg=on|off trace lines of balls
--gamemode <arg>
     arg=match|training|tournament
--fresnel <arg>
     arg=on|off fresnel ball reflections
--avatar <arg>
     arg=on|off enable/disable abatar
--tourfast <arg>
     arg=1.0..10.0 AI fast motion ratio for tournament
--help 
     this help

processing option 0=human
processing option 1=ai
processing option 2=Sergio
processing option 3=Bot
processing option 8=(null)
processing option 13=(null)
processing option 17=9.000000
processing option 22=0.000000
processing option 23=0.100000
processing option 24=h
processing option 26=m
processing option 27=192.168.1.1
processing option 28=56341
processing option 29=1024x768
processing option 30=(null)
processing option 31=on
processing option 32=off
processing option 33=128
processing option 34=on
processing option 35=on
processing option 36=off
processing option 37=match
processing option 38=off
processing option 39=off
processing option 40=500.000000
main:rgstereo=0
Program received signal SIGFPE, Arithmetic exception.
[Switching to Thread 16384 (LWP 3404)]
0x4075d064 in _mesa_test_os_sse_exception_support () from 
/usr/X11R6/lib/modules/dri/savage_dri.so
(gdb) continue
Continuing.
extension_cubemap=0
extension_multitexture=1
extension_ts_NV=0
extension_rc_NV=0
extension_vp_NV=0
width=128
height=128
bit_depth=8
color_type=2
interlace_type=0
compression_type=0
filter_type=0
channels=3
rowbytes=384
load_png: rgstereo=0
spheretexbind=1
width=128
height=128
bit_depth=8
color_type=0
interlace_type=0
compression_type=0
filter_type=0
channels=1
rowbytes=128
load_png: rgstereo=0
fblogotexbind=2
width=128
height=128
bit_depth=8
color_type=0
interlace_type=0
compression_type=0
filter_type=0
channels=1
rowbytes=128
load_png: rgstereo=0
placecueballtexbind=3
width=128
height=128
bit_depth=8
color_type=0
interlace_type=0
compression_type=0
filter_type=0
channels=1
rowbytes=128
load_png: rgstereo=0
blendetexbind=4
width=128
height=128
bit_depth=8
color_type=0
interlace_type=0
compression_type=0
filter_type=0
channels=1
rowbytes=128
load_png: rgstereo=0
lightflaretexbind=5
width=64
height=64
bit_depth=8
color_type=0
interlace_type=0
compression_type=0
filter_type=0
channels=1
rowbytes=64
load_png: rgstereo=0
fullsymboltexbind=6
width=64
height=64
bit_depth=8
color_type=0
interlace_type=0
compression_type=0
filter_type=0
channels=1
rowbytes=64
load_png: rgstereo=0
halfsymboltexbind=7
width=64
height=64
bit_depth=8
color_type=0
interlace_type=0
compression_type=0
filter_type=0
channels=1
rowbytes=64
load_png: rgstereo=0
fullhalfsymboltexbind=8
width=128
height=128
bit_depth=8
color_type=2
interlace_type=0
compression_type=0
filter_type=0
channels=3
rowbytes=384
load_png: rgstereo=0
lightspheretexbind=9
width=512
height=64
bit_depth=8
color_type=2
interlace_type=0
compression_type=0
filter_type=0
channels=3
rowbytes=1536
load_png: rgstereo=0
width=256
height=256
bit_depth=8
color_type=0
interlace_type=0
compression_type=0
filter_type=0
channels=1
rowbytes=256
load_png: rgstereo=0
width=64
height=64
bit_depth=8
color_type=0
interlace_type=0
compression_type=0
filter_type=0
channels=1
rowbytes=64
load_png: rgstereo=0
enabling depth test
FT_Done_FreeType ready
FT_Done_FreeType ready
FT_Done_FreeType ready
FT_Done_FreeType ready
FT_Done_FreeType ready
FT_Done_FreeType ready
textObj_setText: obj=0x83747d8, text=Sergio
textObj_setText 0
textObj_setText 0.5
obj->tex_id=15
textObj_setText 0.75
textObj_setText 1
FT_Done_FreeType ready
textObj_setText 2
textObj_setText: obj=0x837e840, text=Bot
textObj_setText 0
textObj_setText 0.5
obj->tex_id=16
textObj_setText 0.75
textObj_setText 1
FT_Done_FreeType ready
textObj_setText 2
# of AUX-buffers:0
Info for output
   fragments  = 6
   fragstotal = 6
   fragsize   = 1024
   bytes      = 6144
loading ball-ball sound
creating winner text obj's
FT_Done_FreeType ready
FT_Done_FreeType ready
created winner text obj's
mode_num=0
menu_num=1
menu_new:
menu_add_entry:
menu_new:
menu_add_entry:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_entry:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_entry:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_entry:
menu_add_entry:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_entry:
menu_add_entry:
menu_add_entry:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_entry:
menu_add_entry:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_entry:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_submenu:
menu_add_submenu:
menu_add_exit:
menu_new:
menu_add_entry:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_entry:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_entry:
menu_add_entry:
menu_add_entry:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_entry:
menu_add_entry:
menu_add_entry:
menu_add_entry:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_entry:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_entry:
menu_add_entry:
menu_add_entry:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_submenu:
menu_add_submenu:
menu_add_submenu:
menu_add_exit:
menu_new:
menu_add_submenu:
menu_add_submenu:
menu_add_submenu:
menu_add_submenu:
menu_add_submenu:
menu_add_submenu:
menu_add_submenu:
menu_add_submenu:
menu_add_submenu:
menu_add_submenu:
menu_add_exit:
menu_new:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_entry:
menu_add_entry:
menu_add_entry:
menu_add_entry:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_entry:
menu_add_entry:
menu_add_entry:
menu_add_entry:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_entry:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_entry:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_arg_entry:
menu_add_submenu:
menu_add_submenu:
menu_add_exit:
menu_new:
menu_add_arg_entry:
menu_add_submenu:
menu_add_submenu:
menu_add_exit:
menu_new:
menu_add_entry:
menu_add_entry:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_arg_entry:
menu_add_arg_entry:
menu_add_arg_entry:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_arg_entry:
menu_add_arg_entry:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_submenu:
menu_add_submenu:
menu_add_exit:
menu_new:
menu_add_submenu:
menu_add_submenu:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_entry:
menu_add_exit:
menu_new:
menu_add_submenu:
menu_add_submenu:
menu_add_submenu:
menu_add_submenu:
menu_add_exit:
menu_new:
menu_add_submenu:
menu_add_entry:
menu_add_submenu:
menu_add_exit:
menu_new:
menu_add_exit:
menu_add_submenu:
menu_add_submenu:
menu_add_entry:
menu_add_submenu:

Program received signal SIGSEGV, Segmentation fault.
0x40757507 in generic_interp (ctx=0x0, t=0.918080449, edst=96, eout=21, ein=22, 
force_boundary=0 '\0')
    at t_vertex.c:736
736              a[0].insert[4-1]( &a[0], vdst, pos );
(gdb) 

Reply via email to