--- [EMAIL PROTECTED] wrote: > [snip] > > I think this fixed it. It looks like the driver wasn't getting linked > to > the shader files after the mesa code shuffle. > > It seems like all the problems were caused by make files after the > mesa > upgrade but just in case I've laid out all of my steps. Glxgears > works > fine now at 300.400 FPS and looks much smoother. >
Is anyone against just including mach64 in the trunk? I know it' still unsecure and unstable, but so is savage and that's in the trunk. We don't have to build it by default. plus it would avoid having to update the makefiles on the branch everytime mesa changes and the trunk gets updated. Alex __________________________________ Do you Yahoo!? Yahoo! Small Business $15K Web Design Giveaway http://promotions.yahoo.com/design_giveaway/ ------------------------------------------------------- This SF.Net email is sponsored by: IBM Linux Tutorials Free Linux tutorial presented by Daniel Robbins, President and CEO of GenToo technologies. Learn everything from fundamentals to system administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel