OK, the 3D and drm components are in CVS now. It'll be a little while before it can be used by anyone as we need to get the DDX changes in somewhere as well.

It's worth a look. Some features include:
- Fragment programs in hardware
- All GL rasterization proceeds through some sort of fragment program.
- New DMA mechanism, doesn't use legacy drm dma buffer mechanism.
- Alternate DMA-like mode where commands are passed to kernel as a pointer to a userspace buffer which can then be validated by the kernel and passed on to hardware.


Keith



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