In this vein, I'd like to rename/remove a few Mesa source files at some point to clean up a few things. Then, some new files will be added for the shading language, etc. That'll require Makefile and Imakefile changes.
It might make sense for the Xorg tree to use the stable Mesa branch (mesa_6_2_branch) if the DRI driver developers are willing to work on that branch.
-Brian
Felix Kühling wrote:
This commit brings up a problem with building bleeding-edge Mesa drivers in the Xorg tree. Since Xorg still has its own version of Mesa we can't just change the Imakefiles in xc/lib/GL/mesa/drivers/dri/... as that would break the build for everybody else. I guess the solution is to always build the latest Mesa drivers in the Mesa tree.
When I get to making the snapshots build from Xorg CVS that's what I'm going to do. Unless someone beats me to it I'm also going to update the building instructions on dri.sourceforge.net accordingly.
BTW, r128_vb.h is now an empty file. Couldn't it be removed?
Regards, Felix
On Fri, 1 Oct 2004 18:33:47 -0700 (PDT) Eric Anholt <[EMAIL PROTECTED]> wrote:
CVSROOT: /cvs/mesa Module name: Mesa Repository: Mesa/src/mesa/drivers/dri/r128/ Changes by: [EMAIL PROTECTED] 04/10/01 18:33:46
Log message:
Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers)
it's not that big of a deal in more normal apps, and axes a good bit of code.
And I assume that t_vertex will only get faster. Removes ~43k from compiled
binary.
Tested with: quake3, ut, ipers, texcyl, chromium, tuxracer, neverball (kinda)
Modified files:
Mesa/src/mesa/drivers/dri/r128/:
Makefile r128_context.c r128_context.h r128_dd.c r128_ioctl.h r128_lock.c r128_screen.c r128_state.c r128_tex.c r128_texmem.c r128_texstate.c r128_tris.c r128_vb.h Removed files:
Mesa/src/mesa/drivers/dri/r128/:
r128_vb.c Revision Changes Path
[snip]
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