In this vein, I'd like to rename/remove a few Mesa source files at some point to clean up a few things. Then, some new files will be added for the shading language, etc. That'll require Makefile and Imakefile changes.


It might make sense for the Xorg tree to use the stable Mesa branch (mesa_6_2_branch) if the DRI driver developers are willing to work on that branch.

-Brian


Felix Kühling wrote:
This commit brings up a problem with building bleeding-edge Mesa drivers
in the Xorg tree. Since Xorg still has its own version of Mesa we can't
just change the Imakefiles in xc/lib/GL/mesa/drivers/dri/... as that
would break the build for everybody else. I guess the solution is to
always build the latest Mesa drivers in the Mesa tree.

When I get to making the snapshots build from Xorg CVS that's what I'm
going to do. Unless someone beats me to it I'm also going to update the
building instructions on dri.sourceforge.net accordingly.

BTW, r128_vb.h is now an empty file. Couldn't it be removed?

Regards,
  Felix

On Fri,  1 Oct 2004 18:33:47 -0700 (PDT)
Eric Anholt <[EMAIL PROTECTED]> wrote:


CVSROOT:        /cvs/mesa
Module name:    Mesa
Repository:     Mesa/src/mesa/drivers/dri/r128/
Changes by:     [EMAIL PROTECTED]       04/10/01 18:33:46

Log message:
Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers)
it's not that big of a deal in more normal apps, and axes a good bit of code.
And I assume that t_vertex will only get faster. Removes ~43k from compiled
binary.
Tested with: quake3, ut, ipers, texcyl, chromium, tuxracer, neverball (kinda)


Modified files:
Mesa/src/mesa/drivers/dri/r128/:
Makefile r128_context.c r128_context.h r128_dd.c r128_ioctl.h r128_lock.c r128_screen.c r128_state.c r128_tex.c r128_texmem.c r128_texstate.c r128_tris.c r128_vb.h Removed files:
Mesa/src/mesa/drivers/dri/r128/:
r128_vb.c Revision Changes Path

[snip]

| Felix Kühling <[EMAIL PROTECTED]>                     http://fxk.de.vu |
| PGP Fingerprint: 6A3C 9566 5B30 DDED 73C3  B152 151C 5CC1 D888 E595 |


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