On Fri, 08 Oct 2004 19:18:30 +0200, Roland Scheidegger
<[EMAIL PROTECTED]> wrote:
> Marcello Maggioni wrote:
> > I get :
> > WARNING: vertex array range in virtual memory (SLOW)
> > signal caught: Segmentation fault
> > si_code 1
> > Trying to exit gracefully..
> > Shutting down sound hardware
> 
> You don't list what you got as renderer, but this sounds to me like you
> got indirect rendering. You need to use LD_PRELOAD=/usr/lib/libGL.so to
> get it work, since doom3 dlopens libGL.so without RTLD_GLOBAL which will
> cause all Mesa-built dri drivers to fail.
> 
> Roland
> 


Ok, With Roland suggestion Doom3 works , but I have textures on people
not very good . It's only a problem of mine or is common? I had to
disable TCL to make the texture visible :)


-------------------------------------------------------
This SF.net email is sponsored by: IT Product Guide on ITManagersJournal
Use IT products in your business? Tell us what you think of them. Give us
Your Opinions, Get Free ThinkGeek Gift Certificates! Click to find out more
http://productguide.itmanagersjournal.com/guidepromo.tmpl
--
_______________________________________________
Dri-devel mailing list
[EMAIL PROTECTED]
https://lists.sourceforge.net/lists/listinfo/dri-devel

Reply via email to