> >
> > This only happens with UT2004 menu backgrounds (with DOOM3 I haven't
> >  such problems)
> I didn't see any problems when I last looked at it, I'll see if I can
> reproduce it next week.

the patch checked in is missing the bit that incresases max texture size
when using compressed, as it is a hack...

/* adjust max texture size a bit. Hack, but I really want to use larger
textures
+   which will work just fine in 99.999999% of all cases, especially with
texture compression... */
+   if (ctx->Const.MaxTextureLevels < 12) ctx->Const.MaxTextureLevels +=
1;
+

Is the code from the original patch in r200_context.c

Dave.

-- 
David Airlie, Software Engineer
http://www.skynet.ie/~airlied / airlied at skynet.ie
pam_smb / Linux DECstation / Linux VAX / ILUG person



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