Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://freedesktop.org/bugzilla/show_bug.cgi?id=960
------- Additional Comments From [EMAIL PROTECTED] 2004-10-22 11:48 ------- But Roland's hack fixed it: GL_MAX_TEXTURE_STACK_DEPTH = 10 GL_MAX_TEXTURE_SIZE = 2048 GL_MAX_3D_TEXTURE_SIZE = 64 GL_MAX_TEXTURE_UNITS_ARB = 4 GL_MAX_TEXTURE_LOD_BIAS_EXT = 11 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 16 --- src/mesa/drivers/dri/r200/r200_context.c.orig 2004-10-14 23:31:45.000000000 +0200 +++ src/mesa/drivers/dri/r200/r200_context.c 2004-10-22 16:36:27.000000000 +0200 @@ -351,6 +351,10 @@ 12, GL_FALSE ); +/* adjust max texture size a bit. Hack, but I really want to use larger textures + which will work just fine in 99.999999% of all cases, especially with texture compression... */ + if (ctx->Const.MaxTextureLevels < 12) ctx->Const.MaxTextureLevels += 1; + ctx->Const.MaxTextureMaxAnisotropy = 16.0; /* No wide points. -- Configure bugmail: https://freedesktop.org/bugzilla/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. ------------------------------------------------------- This SF.net email is sponsored by: IT Product Guide on ITManagersJournal Use IT products in your business? Tell us what you think of them. Give us Your Opinions, Get Free ThinkGeek Gift Certificates! Click to find out more http://productguide.itmanagersjournal.com/guidepromo.tmpl -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel