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https://freedesktop.org/bugzilla/show_bug.cgi?id=930        
   




------- Additional Comments From [EMAIL PROTECTED]  2004-10-28 18:58 -------
I don't know how I never noticed this bug before.  Hmm...anyway, the r128 driver
seems to have to odd quirk that it will try to enable direct-rendering even when
there is no on-card memory available for textures.  I don't think any of the
other drivers do this, but I'd have to check.  The issues that the DRI driver
assumes that there will be on-card memory but that there may or may not be AGP
memory available.

It should be fairly easy to modify the init code in the DRI driver
(r128_context.c, line 159) to not crash if r128scrn->texSize[0] == 0.  The only
tricky part is that there may be places that assume rmesa->texture_heaps[0] is
on-card memory.
        
   
   
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