Hi,
Can I control a graphics card _completely_ with DRI? I mean allocate the framebuffer, switch between modes etc. Or do I need some kind of helper code that does these things (like fbdev or the Xserver)? I'm particulary interested in allocating memory for the framebuffer via DRI, I think there is an ioctl for that, but I'm not sure. And is it possible to allocate offscreen memory with DRI? So I could render into it, read the pixels out of it and put them into an image (for example).
thanks tom
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