Just to update, I've looked at the fragment shader stuff and the documentation I have isn't enough to implement the spec, we only have access to the second stage registers (PP_CNTL - states second or only pass registers....)
I'm going to use the r300 stuff to start reverse engineering the fglrx stuff, Vladimir can you add airlied to the r300 project on sf.net? I've got some updates for the pretty printer... for fragment shader packets... Dave. -- David Airlie, Software Engineer http://www.skynet.ie/~airlied / airlied at skynet.ie pam_smb / Linux DECstation / Linux VAX / ILUG person ------------------------------------------------------- The SF.Net email is sponsored by: Beat the post-holiday blues Get a FREE limited edition SourceForge.net t-shirt from ThinkGeek. It's fun and FREE -- well, almost....http://www.thinkgeek.com/sfshirt -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel