Just to update, I've looked at the fragment shader stuff and the
documentation I have isn't enough to implement the spec, we only have
access to the second stage registers (PP_CNTL - states second or only pass
registers....)

I'm going to use the r300 stuff to start reverse engineering the fglrx
stuff,

Vladimir can you add airlied to the r300 project on sf.net? I've got some
updates for the pretty printer... for fragment shader packets...

Dave.

-- 
David Airlie, Software Engineer
http://www.skynet.ie/~airlied / airlied at skynet.ie
pam_smb / Linux DECstation / Linux VAX / ILUG person



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