On Monday 10 January 2005 04:42, Vladimir Dergachev wrote: > Update of /cvsroot/r300/r300_driver/r300 > In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv1824 > > Modified Files: > r300_render.c > Log Message: > For some reason we need r300Flush when using textures. Perhaps the problem is > with BITBLT_MULTI call ?
I haven't looked at how texturing is implemented yet, but are the GPU caches flushed after the texture upload and before the rendering? I think r300Flush() does this implicitly. cu, Nicolai
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