On Monday 10 January 2005 04:42, Vladimir Dergachev wrote:
> Update of /cvsroot/r300/r300_driver/r300
> In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv1824
> 
> Modified Files:
>  r300_render.c 
> Log Message:
> For some reason we need r300Flush when using textures. Perhaps the problem 
is 
> with BITBLT_MULTI call ?

I haven't looked at how texturing is implemented yet, but are the GPU caches 
flushed after the texture upload and before the rendering? I think 
r300Flush() does this implicitly.

cu,
Nicolai

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