Hi, I was wondering what was the differences between using hostdata_blt & bitblt_multi. One faster than other ? Do not use same path for reading data ? Without specs hard to understand that :)
Btw on ppc if data like bitmap are send using bitblt_multi they end in correct order while with hostdata_blt we see endianness error. The one of 2D driver & texture upload on r300. So i was wondering if we can use bitblt instead of hostdata. Meanwhile i am convinced that if hostdata is used it's for a good reason, so i have little hope about using bitblt :) Other register that i am wondering about there use : RADEON_DP_MIX (0x16c8) RADEON_DP_GUI_MASTER_CNTL_C (0x1c84) If anyone can shed light on that for me... thx Jerome Glisse ------------------------------------------------------- This SF.Net email is sponsored by: IntelliVIEW -- Interactive Reporting Tool for open source databases. Create drag-&-drop reports. Save time by over 75%! Publish reports on the web. Export to DOC, XLS, RTF, etc. Download a FREE copy at http://www.intelliview.com/go/osdn_nl -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel