Michel DÃnzer wrote:
On Sun, 2005-01-23 at 02:48 +0100, Roland Scheidegger wrote:
You're right though it might not be a very good idea to support depth
moves corretly only sometimes. Guess it would in fact be better to not
support them at all, Keith seemed to be perfectly happy with that
solution. Will remove them.
That, or at least don't allow enabling them if tiling is disabled. Maybe
they would be useful if done by the engine instead of the CPU?
I've thought about that, but I see no way how to do that. A blit would
certainly be a _lot_ faster, but the radeon blitter can't tile/untile
the depth pattern, only the color pattern. Or, if it could do it, at
least I don't know how...
Roland
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