Alan Swanson wrote:
Previously, Alan Swanson wrote:

This might affect/cure R100's as well. I was recently trying to help
someone with lockups on their Radeon 7200 when using Mesa CVS but
without success.
Testing with my old Radeon DDR also caused lockups.

I'll give this a whirl tomorrow and report back.


Aye, its fixed the lockups on original Radeons.

Glad I don't play NWN on it though because the problematic swtcl
for GL_SPHERE_MAP causes horrible character flickering and there
is no patch as for R200.

You can prevent that if you switch off environment mapping on creatures. However, environment mapping on creatures will unfortunately still be used unless you also switch to the lowest-quality texture pack (I believe this to be a game bug).


Roland


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