Daniel Sperka wrote:

Under ordinary X, there is GLX_OML_sync_control, which provides methods to determine whether frame(s) were missed.

You might also look at GLX_MESA_swap_frame_usage.

Basically, the libGL code to support these functions needs to be ported to miniglx. Looking in src/glx/x11/glxcmds.c, it appears that this code is pretty simple. It shouldn't be too difficult to port.


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