Vladimir Dergachev wrote:


On Sat, 5 Feb 2005, Keith Whitwell wrote:

Vladimir Dergachev wrote:



     * I don't think we need software TCL code to be separate - as I
       understand this code is in R200 driver because initial driver
       did not support hardware TCL. (We do not support it either, yet)


You also need some support for software TCL in situations where you have to fallback for whatever reason.


But what could this be ? R300 vertex shaders are generic enough.

You only need one thing. Are all the GL texture border modes supported, for instance? What about the GL_FRONT_AND_BACK draw buffer target?


Keith


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