Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=2516 Summary: texture border cause segfaults Product: Mesa Version: CVS Platform: PC OS/Version: Linux Status: NEW Severity: normal Priority: P2 Component: Drivers/DRI/r200 AssignedTo: dri-devel@lists.sourceforge.net ReportedBy: [EMAIL PROTECTED]
the use of texture borders causes segfaults with the r200 driver. Not that anyone would use that feature, I just discovered that accidentally. Start texdown, hit "b", boom. Actually, at one time I did not get a segfault, but a drm error instead ([drm:radeon_cp_dispatch_texture] *ERROR* EFAULT). Since texture borders should cause a fallback afaik, I'm not sure how that happened. As pretty much always when something goes wrong in the pixel fallback path, I can't get a backtrace from that neither since the segfault happens behind a LOCK_HARDWARE. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel