Roland Scheidegger wrote:

The blending seems to stay exactly the same, just the area where it's happening gets smaller. This ain't so hot, newer chips seem to do a better job there. Still, it might make sense to implement that as an user option, especially since it's so dead simple to do. Unfortunately would require a drm version bump again...

A generic "blending quality vs. performance" slider would probably be the right way to go here. It seems like most Windows drivers have something similar.



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