Am Montag, 14. Februar 2005 14:37 schrieb Dieter NÃtzel: > Am Freitag, 11. Februar 2005 23:12 schrieb Roland Scheidegger: > > Dieter NÃtzel wrote: > > > I get this even with X.org CVS. > > > The texture problem is not persistent but the text 'of by oen or two'.
> BTW There is _BIG_ regression with quake3 (quake3-smp)! > > quake3-smp went down from ~198 - ~142 fps (with and without HIGH textures) > > !!! Most worse with SMP. !!! > > Do you have any texture load changes committed on Thursday to Friday? This on is SOLVED! It was due to SuSE's CKRM_CPU_SCHEDULE scheduler. Back to Linux's 'normal' one solve it. quake3-smp ~198 fps 2. high ~193 fps HIGH 640x480 window on 1280x1024x24/32. 1024x768 window give ~100 fps, again. -Dieter ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://ads.osdn.com/?ad_ide95&alloc_id396&op=click -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel